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c4d.plugins.
CommandData
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RegisterCommandPlugin()
to register the plugin.See also
Py-CVRss and Py-MemoryViewer plugin examples.
Methods Signatures
Override - Called when the plugin is selected by the user. |
Override - Called by Cinema 4D when loading a layout and restoring async dialogs. |
Override - Called when the command receives messages. |
Override - Create dynamic subcontainer entries for a menu. |
Override - Return the script name of the command data. If this function is implemented, the command is stored by name rather than by ID in layouts, shortcuts and menus. |
Override - Execute the command plugin with the subid that was given by |
Override - Execute the command plugin when the user calls it through its options dialog. |
Override - Called to get the state of the command. |
Inheritance
Parent Class:
Methods Documentation
CommandData.
Execute
(self, doc)¶Override - Called when the plugin is selected by the user.
doc (c4d.documents.BaseDocument) – The currently active document when the command was selected.
bool
True if the command was executed successfully, otherwise False.
CommandData.
RestoreLayout
(self, secret)¶secret (PyCObject) – An internal hook. Pass it to GeDialog.Restore()
bool
True if the dialog was restored, otherwise False.
CommandData.
Message
(self, type, data)¶Override - Called when the command receives messages.
See also
MSG for the information on the messages type, data and input/output.
type (int) – The message type.
data (any) – The message data.
bool
Depends on the message type.
CommandData.
GetSubContainer
(self, doc, submenu)¶doc (c4d.documents.BaseDocument) – The currently active document when the command was selected.
submenu (c4d.BaseContainer) – Fill this with the submenu structure.
bool
True if you put anything in the container, otherwise False.
CommandData.
GetScriptName
(self)¶Override - Return the script name of the command data. If this function is implemented, the command is stored by name rather than by ID in layouts, shortcuts and menus.
str
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Script name.
CommandData.
ExecuteSubID
(self, doc, subid)¶Override - Execute the command plugin with the subid that was given by GetSubContainer()
.
doc (c4d.documents.BaseDocument) – The currently active document when the command was selected.
subid (int) – Sub command ID.
bool
True if the message was processed.
CommandData.
ExecuteOptionID
(self, doc, plugid, subid)¶Override - Execute the command plugin when the user calls it through its options dialog.
Note
Plugins must be registered
with PLUGINFLAG_COMMAND_OPTION_DIALOG set.
doc (c4d.documents.BaseDocument) – The currently active document when the command was selected.
plugid (int) – The command’s plugin ID.
subid (int) – Only available for plugins that have sub-IDs (which normally are called using
ExecuteSubID()
).
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bool
True if the command was executed successfully, otherwise False.
CommandData.
GetState
(self, doc)¶Cinema 4d Shortcuts Pdf Creator Free
doc (c4d.documents.BaseDocument) – The document that is currently active in the editor.
int
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A combination of the state flags:
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CMD_ENABLED | Enabled. |
CMD_VALUE | Checked. |